What The Hex - Indie Game Devlog #9: Game Manager 👨‍💼 & Menus

April 18, 2019

 

In this devlog, I'm sharing my experience on developing a game manager, defining game states  and managing the scenes to be loaded/unloaded in Unity. I've also built the main menu and the pause menu as part of this task. I studied this by watching the Swords and Shovels course in Plural Sight. 

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