What the Hex Dev Blog #3 - Character Development notes

October 27, 2018

Hello fellow Indie Gamers! 

  

Thanks for staying up to date with us here at Pixel Mystique! As promised more on our current project: WHAT THE HEX (or “WTH” for short). This blogpost, we are taking a moment to appreciate the hard work and dedication of our imagineers and code monkeys thus far in creating the world of WTH. In true slave-like fashion, they have thrown their blood, sweat, social time and even gaming time to ready a demo for next week’s Level Up KL 2018 event! [Do visit our booth at IN8 for a teaser of the game and to address any questions you may have.] 

 

With that out of the way, on to the main content: 

 

Painstakingly layering our main character, both precision and creativity are required to ensure a polished final product for you!

 

With a game about magic, it’s easy to forget the skills and vision that is required to bring alive a game such as WTH! Using Blender 3d to mould and manipulate simple shapes to form our main protagonist (who shall not be named aka “WSNBN”), our creative slaves imagineers & code monkeys have created a fun and dynamic character to accompany you throughout WTH. Now don’t expect WSNBN to do everything you think a human can do, remember he is possessed!

 

Speak of the D… probably best to let the gif do the talking… 

 

 

Oh damn, look at the time, if only there were more hours in a day!  

 

Now you see me…now you don’t…can’t touch this!! Blink Blink Blink 

 

Stay tuned to our Blog site, Facebook, Instagram and Twitter feeds (links below for ya), for more updates. 

 

Also, catch us at KL Level Up’s upcoming event next week at Booth IN8, 30th – 31st October! Stay tuned! 

 

 

 

 

 

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