Blender to Unity | Low Poly Modular Dungeon | Part 3 | Floor Tiles UV Unwrap & Applying Materials
Learn how to create low poly modular dungeon levels using Blender and Unity. This video covers the texture and materials process. I'll explain the UV unwrapping process and benefits of using a centralized texture atlas in Blender. I'll also show how to apply these materials in Unity.
This is a multi-part video series as there are many steps to go through to complete the different parts of the modular dungeon.
The workflow is based on the lessons I've learned from developing my indie game - What The Hex.