the fun way
by making games!
PROTOTYPE A GAME IN JUST 4 HOURS
Most people struggle to learn coding.
We make it a fun experience, which helps them easily understand coding concepts so that they can create with code...
...and get better career opportunities in this digital age.
JUST 1 HOUR OUT OF YOUR BUSY WEEK
Not everyone has the time to commit to days or weeks of bootcamp style lessons. Our hourly lessons is more managable for most people, removing the hesitation to start.
HANDS-ON EXPERT GUIDANCE KEEPING YOU ON TRACK
There's too much information online that it's overwhelming. We cut through the noise to help you focus on the most important concepts.
Our instructor has years of professional development experience and makes tutorials for a global audience.
A VERSATILE PROGRAMMING LANGUAGE THAT'S EASY TO LEARN
C# is a programming language that is not only used for developing games but also web development, app development, server-side programming and more.
OFFICIAL COURSE SYLLABUS FROM THE #1 GAME ENGINE
Obtain game development skills using Unity game engine.
Apart from coding, you will learn other processes such as game design, visual effects and more.
You'll be ready to sit for Unity certification exam (optional).
WHAT IS CODES OF PLAY?
Face-to-face coding lessons
One hour lessons per week
Make a prototype within a month
For ages 13-99
Located at Co-labs, Starling Mall, Damansara Utama
Bring own laptop and mouse with scroll wheel
ABOUT THE LESSONS
Official course materials from Unity - the most popular game engine
Obtain foundational knowledge of C# programming language
Obtain game development skills using Unity game engine
Ready for Unity Developer certification exam upon course completion
No experience required
Each Unit contains the following activities:
Students follow along step-by-step to create a prototype with the
same functionality as the instructor
Students get an incomplete or broken version of a project and tasked with items to implement or resolve
Students complete 10 multiple choice questions
Students conceptualize, plan, and complete their own personal project throughout the course,
integrating features they learned during the prototypes and extending them beyond